The Harvest Consulting Group
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Computer Graphics Engineer

Location : Chicago, IL
Job Type : Direct
Hours : Full Time
Travel : Yes
Relocation : Yes

Job Description :

Computer Graphics Engineer


Our client, a fast-growing, innovative technology firm is looking for a Computer Graphics Engineer to join their highly collaborative team in Chicago, IL as a full-time employee. The office is easily accessible to the CTA Blue Line, and nearby the Metra Union and Ogilvie stations. In this role, you will work on next-generation, ultra-realistic digital solutions. As a Computer Graphics Engineer, your role involves recreating elements in extreme detail in a real-time rendered environment based on very specific data. You will utilize the latest computer graphics and shading techniques to achieve unprecedented realism. Our client offers the opportunity to work for a visionary company with a fantastic mission!

Required Qualifications :


* Bachelor's Degree or above in Computer Science in Engineering or a related technical discipline; or the equivalent combination of education and technical training.

* Proficiency with one of DirectX or OpenGL ( or their equivalent APIs in major game engines ).

* Hands-on experience with the entire graphics pipeline, from pre-processing assets to pixel shading.

* GPU programming aptitude ranging from compute to pixel shaders.

* Deep working knowledge of GPU optimization techniques.

* Strong 3D math skills ( linear algebra, matrix / vector math, trigonometry, etc. ).

* Signal processing know-how, and the ability to apply it to 3D "voxel" images.

* Self-motivated interest in state-of-the-art computer graphics.

* Strong analytical, problem-solving, and critical-thinking skills.

* Outstanding mindset for collaboration and communication.

* Strong verbal and written communications skills.

* Ability to travel occasionally for conventions and customer demos.



* Skilled implementation of GPGPU solutions.

* Demonstrated experience in parallel processing for the CPU.

* Strong knowledge of dynamic simulation and physics techniques.

* Experience in VR / AR / MR development.

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